![]() Because an unprogrammed IPD can literally cause anything to happen, the ship doesn't move, but the missiles are turned into a sperm whale and a bowl of petunias. Faced with being blown up by two thermonuclear missiles, Arthur activates the Infinite Probablity Drive (the Heart of Gold's version of a Hyperspace drive). Almost a subversion in that the ship doesn't move until the last possible second, because it's trying to make tea. The crew of the Heart of Gold do this when under bombardment from Vogons in one of the Hitch Hikers Guide to The Galaxy books.Since the Turbo feature was only designed for short bursts of speed, Hilarity Ensues. ![]() In Galaxy Quest, when Jason realizes what big trouble they've really gotten themselves into, he tells the helmskid to press the "Turbo" button and keep it held down.This trope drives the classic "Genesis Countdown" scene from Star Trek II the Wrath of Khan, subverted in that the ship trying to make the escape had actually won the battle not five minutes earlier.Unfortunately, they're tracked by their friction trail. Spaceballs demonstrates what happens when the enemy ship tries to go even faster to pursue the fleeing ship: first the heroes' Winnebago jumps into light speed, and the villains, trying to catch them, decide to forgo light speed and go straight to "Ludicrous Speed.".Star Wars did this with the Millennium Falcon.In the finale, the Amaterasu's crew takes this approach Up to Eleven to make their humongous capital ship spin in place to aim its big guns in a split second. Also, like the below Star Wars example, it's weaponized by one enemy ship to perform tactical microjumps, though it's said that this is an incredibly dangerous abuse of hyperdrive technology. ![]() Used in Starship Operators while too close to other ships, resulting in a random Blind Jump.Tenchi Muyo! GXP takes this subversion and makes it go to eleven the escaping ships end up gathering entire fleets of pursuers this way thanks to the protagonist's luck.but the enemy ship just follows them, warp for warp. Subverted in Irresponsible Captain Tylor in that the warp takes them out of battle.In Macross/ Robotech and BattleTech, ships just fade away and later reappear elsewhere.See also Blind Jump, because it's even harder for the enemy to track you if you don't know where you're going. With FTL drives that need to charge up before activating, this can lead to a You Shall Not Pass situation when the enemy's still attacking. ![]() For example, the USS Enterprise in World War II was noted for its slightly higher speed than other vessels its size, as was the Age Of Sail vessel USS Constitution. MiG-17s in Vietnam, or an SR-71 or MiG-25/31 with any other known jet aircraft. In Real Life, this is known as “disengagement by acceleration” in air combat, it is not uncommon for combat to take place between an agile aircraft of limited speed, and a more unwieldy aircraft that can suddenly accelerate away on afterburner. If the author wants there to be space battles where one side can decisively lose, rather than the losing side zipping off as soon as things start going wrong, they can use a "No Warping" Zone. This usually involves stars suddenly zipping past like the old Windows screensaver. For whatever reason, they quickly realize that hanging around is going to get them blasted into tiny pieces and decide to go to warp speed to escape. flight simulators in space.Įdit: Games like Nexus: The Jupiter Incident or Space Rangers don’t count because they’re tactical combat games, not space sims, FYI.Our protagonists are flying through space in their Cool Ship when they suddenly get into a combat situation. Wing Commander 2: Revenge of the KilrathiĬan y’all think of any to add that I might not have on that list? Thanks!Īgain, we’re looking for simulation games…i.e. That being said, I’m trying to put together a comprehensive list of all the space sims, and so far this is what I’ve come up with: It’s to own all of the space-based flight sims ever made…primarily for the PC. So I have a goal, call me crazy, but I like this goal.
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